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Progress

Where every project stands — updated 2026-10-19.

The percentages are our own estimate of the way to release, not a promise of a date.

MarchingBlocks

Tool · Out now

MarchingBlocks

100% · Version 1.0.0 — on sale on itch.io

  • The tile model and the slicer
  • Free plugins for Godot, Unity and Unreal
  • Water, foliage, transitions, animated textures
  • Free demo 0.9.4.2 with three example worlds
  • Version 1.0.0 on sale on itch.io
  • Version 1.0 with the World Generator workshop and smooth shading
River Stones

Game · Almost finished

River Stones

85% · Polish, new trailer, online play

  • Twelve biomes, solo and campaign
  • Steam page and wishlists
  • Polish pass and new trailer
  • Online play on a dedicated server
  • Steam Deck
  • Release
Pix

Game · Closed alpha soon

Pix

65% · Cliffs and terrain, then the closed alpha

  • Closed alpha package
  • First trailer and Short
  • Cliffs and terrain
  • Closed alpha
WaterDrop

Game · In development

WaterDrop

5% · First playable prototype

  • The world, painted in MarchingBlocks
  • Top-down camera and a character
  • First playable prototype
  • The game loop
Spirit Heart World

Game · In development

Spirit Heart World

35% · Major rework planned

  • Heartworld
  • Devlogs 01 to 04
  • The rework plan
  • Teaser and Steam page
SoluTiles

Tool · Early access soon

SoluTiles

70% · Manual, example, itch.io page

  • The tool runs
  • Manual and example
  • Early access on itch.io
OneMagic

Tool · Concept

OneMagic

5% · Paused

  • Prototype
  • Decide its future
UnderMend

Game · Concept

UnderMend

0% · Not started

  • One-page pitch
The Story of Knil

Game · Prototype

The Story of Knil

30% · Death, the real tileset, then the first dungeon

  • A world painted in MarchingBlocks
  • Combat and camera
  • Death and the real tileset
  • The first dungeon
Satyron

Game · Paused

Satyron

40% · The regions, when it resumes

  • Combat, HUD and lore system
  • The regions