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MarchingBlocks My downloads

Gallery

Each picture is a single frame of the real software, recorded by its own movie maker — no retouching. The art is the developer's, not an artist's: judge the tool, not the art. Screenshots 7 and 8 show tree models generated with an AI tool (Tripo), imported into the Foliage workshop to show it; they are not shipped with the software.

In motion

Silent loops recorded from the real software (the island loops use tree models generated with Tripo, see above). The last one is the Cartoon Island example painted in MarchingBlocks and placed by the free Godot plugin inside a game, WaterDrop.

Sculpt one block: every linked copy of a tile follows, and the block becomes an island
Fluids: a plateau lake pours down the cliff as a waterfall
Play test: walking the painted beach under a low golden sun
A whole world painted with the tiles of twelve biomes
The same tiles in a Godot game: painted in MarchingBlocks, played in Godot

Videos

Trailer (60 s): coming soon
Extended trailer (2 min): coming soon

Screenshots

Generate: a whole world from one click, terrain, water and foliage, no AI
New in 1.0 — Generate: a whole world from one click, terrain, water and foliage, no AI.
Smooth shading of the tiles: flat on the left, smooth on the right
New in 1.0 — smooth shading of the tiles: flat on the left, smooth on the right.
The Cartoon Island example, smooth shaded, seventeen layers
The Cartoon Island example, smooth shaded: seventeen layers, each with its own tiles.
A crystal cave dug under the mountain, its walls glowing
A crystal cave dug under the mountain, its walls glowing.
The Cartoon Island in a Godot game, placed by the free plugin
Painted in MarchingBlocks, played in Godot: the Cartoon Island in WaterDrop, placed by the free plugin.
A character walking the painted town in the Godot game
The same world, up close, in the game: a character walks the painted town.
Geometry: the witness block, sculpted — every linked copy of a tile follows the gesture
Geometry: the witness block, sculpted — every linked copy of a tile follows the gesture.
World: an island painted from the tiles of two layers, a lava volcano, a crater lake, the sea
World: an island painted from the tiles of two layers, a lava volcano, a crater lake, the sea.
Fluids: one source, a chain of pools that overflow into each other down to the sea
Fluids: one source, a chain of pools that overflow into each other down to the sea.
Fluids: a lava lake in the crater, its flow running down the flank
Fluids: a lava lake in the crater, its flow running down the flank.
World: terraces, beaches and a swamp on a painted island
World: terraces, beaches and a swamp on a painted island.
Fluids: open the cliff and the plateau lake pours into the sea as a waterfall
Fluids: open the cliff and the plateau lake pours into the sea as a waterfall.
Play test: walking a planted forest under a low golden sun
Play test: walking a planted forest under a low golden sun.
Play test: flying over the painted coast, palms and forest planted with the Foliage brush
Play test: flying over the painted coast, palms and forest planted with the Foliage brush.
Play test: a space station built from three layers; emissive, animated materials glow
Play test: a space station built from three layers; emissive, animated materials glow.
Seen from above: tunnels, a well and rooms dug with the special shapes
Seen from above: tunnels, a well and rooms dug with the special shapes.